maybe a bit better riff off dion’s comment lol. and a bit of my thought process behind this card, maybe to get ideas going. i’ve always enjoyed a more roleplay based character creation process than assigning points and having predefined skills that a character’s either good or bad at. and i think it’s more interesting to have “weaknesses”. a mighty and faint character can maybe carry a lot but not for very long, or can hit hard but only a couple times. maybe there’s a retired librarian and a teenage jock in the same party, but neither gets a penalty for having “low stats” in an area. and plenty of room for other modules to interact, or for the player to expand from. pick and choose from the binaries, let them be a sliding scale, or assign points and a limit, or randomize the choice somehow, just make sure you’re doing something fun and interesting!
i like scales and choices lol, and ya gotta have a picture of your character or a mausritter-like inventory! and yeah, looking forward to seeing how other modules can make this idea better. thanks!
I like how many questions this little card asks when creating a character with it: How powerful do I want/am I allowed to feel? Are the choices on the left always preferable to the ones on the right? What do these words actually mean in game terms? …
This piece stands well on its own but I imagine it will really shine when combined with other approaches to character creation in the deck, to form a well rounded and fleshed out person.
Also, I’m quite intrigued by the idea of including errata on a character sheet and would love to see what folks come up with for that.
i also enjoy that something so simple could be intriguing, and other people can ring different aspects to it. i originally meant for “errata” to be space for like other mechanics or inventory or something, but your comment made me think about it as maybe a cue for personalization or character development… intriguing indeed! thanks!
Comments
maybe a bit better riff off dion’s comment lol. and a bit of my thought process behind this card, maybe to get ideas going. i’ve always enjoyed a more roleplay based character creation process than assigning points and having predefined skills that a character’s either good or bad at. and i think it’s more interesting to have “weaknesses”. a mighty and faint character can maybe carry a lot but not for very long, or can hit hard but only a couple times. maybe there’s a retired librarian and a teenage jock in the same party, but neither gets a penalty for having “low stats” in an area. and plenty of room for other modules to interact, or for the player to expand from. pick and choose from the binaries, let them be a sliding scale, or assign points and a limit, or randomize the choice somehow, just make sure you’re doing something fun and interesting!
I'd love to see this used in tandem with other cards to make a character. I like the dichotomies, and yay to leave room for art!
i like scales and choices lol, and ya gotta have a picture of your character or a mausritter-like inventory! and yeah, looking forward to seeing how other modules can make this idea better. thanks!
I like how many questions this little card asks when creating a character with it: How powerful do I want/am I allowed to feel? Are the choices on the left always preferable to the ones on the right? What do these words actually mean in game terms? …
This piece stands well on its own but I imagine it will really shine when combined with other approaches to character creation in the deck, to form a well rounded and fleshed out person.
Also, I’m quite intrigued by the idea of including errata on a character sheet and would love to see what folks come up with for that.
thanks! i rather like the restrictions of the format, especially for a character generator; im just glad it isnt too vague! XD
i also enjoy that something so simple could be intriguing, and other people can ring different aspects to it. i originally meant for “errata” to be space for like other mechanics or inventory or something, but your comment made me think about it as maybe a cue for personalization or character development… intriguing indeed! thanks!