Very simple, but effective! Love all the tiny details that make the game more juicy.
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Rogue Rampage's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #3 | 4.231 | 4.231 |
Innovation | #3 | 4.077 | 4.077 |
Game Design | #4 | 3.923 | 3.923 |
Overall | #4 | 3.718 | 3.718 |
Fun | #8 | 3.538 | 3.538 |
Graphics | #8 | 3.615 | 3.615 |
Audio | #13 | 2.923 | 2.923 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Hi. I liked a lot. Actually, its my kind of game. For this game jam particularly I would slightly change the mechanics. Instead of use the mouse for direction, I would turn an arrow around the player 360 degrees and release the mouse to go where its apointed. Not sure if it would works, just an idea to make it even more "one button concept"
This one feels quite unique. Nice UI and design; however, I think the "hold" input really slows it down.
If you could just click to charge (speed based on mouse distance rather than holding) I could see this really getting a rhythm going. Click, click, bash!
Very cool game, loved the charge mechanic. I also tried to charge into a wall, hoping it would ricochet me further, could be nice to add.
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