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Saving Love's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #7 | 3.706 | 3.706 |
Theme | #12 | 3.706 | 3.706 |
Audio | #12 | 3.235 | 3.235 |
Overall | #14 | 3.235 | 3.235 |
Innovation | #15 | 3.176 | 3.176 |
Game Design | #18 | 3.118 | 3.118 |
Fun | #24 | 2.471 | 2.471 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
too much text but i like the style
I liked the art and style. Good effort trying to push "one button" into a unique control scheme.
My 2 cents:
1. The input time is too slow to react to enemies at range 3, which is frustrating
2. I found I could live forever just spamming "space" as all damage comes in at range 1 eventually.
3. The theme "Two Colors" could have been more involved somehow
Thanks for the feedback! Your ideas are actually things we thought up during development, but since we were both busy we decided to focus on creating the barebones implementation.
Good story, i like this gothic style, and the music is very good.
Good game, the art looks great! The game is in two colors, and you probably could've done a bit more with that