Nice game! I liked the lighting effects on the walls, and the music was nice too. I wish there were a few more puzzles with the physics objects, but the few that were there were very cool. The chase scene near the end was stressful, in a good way!
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Bring Them Home's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Community's Voice | #130 | 2.556 | 2.800 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Creative Vision / Rationale / How Did You Incorporate the Theme
As the guide fish, you find stranded fish to return to their home. The idea of generosity is incorporated through the player's objective being primarily set and driven by the needs of others: the stranded fishes' need to return home. While there is no direct nor explicit benefit to the player, the motivation to continue and fulfillment comes from providing the orphaned fish a safe passageway back to their home.
The idea of generosity was expanded on the gameplay mechanic itself. The stranded fish have no way of navigating by themselves, and rely wholly on the player's movements. They follow and mimic baby ducklings, following their mother. It is up to the player to ensure all the different fishes are accounted for and returned.






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