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Germanic Trail's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Music/Sound/Writing | #3 | 4.000 | 4.000 |
Graphics/Animation/Imagery | #11 | 3.000 | 3.000 |
Theme/Limitation | #17 | 3.000 | 3.000 |
Overall | #18 | 2.700 | 2.700 |
Fun | #20 | 2.000 | 2.000 |
Technical | #27 | 1.500 | 1.500 |
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- Game idea seems like a good one, I liked the concept, but the game seems bugged for me, no mather how foraging or farming I did, everybody starved to death.
How many people worked on the game?
2, but mostly 1.
What elements of the game did you NOT create? (No need to mention engine, OS, etc.)
Fonts - open source. All music made by myself.
What do you think we can do to improve the next jam?
Maybe 2 weeks instead?
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Comments
I guess I should have been more clear in my fixed description, but the version that was judged was the wrong one. Sorry.
Downloaded the fixed version. Cool idea. Learning curve is a bit steep with the number of factors to consider. Also, the text was off the screen in a couple instances and I had to resize my window.
This submission is actually broken, when I exported it I didn’t know Godot wouldn’t include my json files by default which contained all the actual content. Here’s a link to the fixed version: https://gofile.io/?c=0Bciyo
I like the concept and the mood of the game! It seems way too hard though, no matter what I did, my people died of starvation. I lived the longest by not doing anything about food but just traversing the map. Dunno why. I'd like to see an improved version of this (or if it already works but I just don't understand the mechanics, then a better tutorial).
It’s actually broken, that’s why. When I exported it I didn’t know Godot wouldn’t include my json files by default which contained all the actual content. Here’s a link to the fixed version: https://gofile.io/?c=0Bciyo
I found it scarily complicated, i love Strategy games but with the fact that is text only based I think it becomes very hard to play. The amount of functionalities tho, is pretty great!
It’s actually broken, that’s why. When I exported it I didn’t know Godot wouldn’t include my json files by default which contained all the actual content. Here’s a link to the fixed version: https://gofile.io/?c=0Bciyo