The ASCII art is a real masterpiece. The game seems to be mostly based on random events. Would be more fun if skill played a greater part. Maybe I just didn't understand the game.
Play game
Slot Soccer's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Technical Implementation | #12 | 3.375 | 3.375 |
Graphics/Animation (or Imagery/Style) | #16 | 3.375 | 3.375 |
Overall | #17 | 3.100 | 3.100 |
Music/Sound (or Tone/Language) | #19 | 2.625 | 2.625 |
Fun/Design | #19 | 3.000 | 3.000 |
Theme/Limitation | #20 | 3.125 | 3.125 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game apply the limitation (and optionally, the theme)?
The game uses only ASCII text and solid color backgrounds for visual elements.
Team Size
Solo (1)
What main engine/tool/language did you use to construct the game?
HTML CSS Javascript
Which diversifiers did you use, if any?
In a Song, Two Button, Quick Run
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