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A jam submission

NUKEHECKView game page

kill demons, collaborate to build powerups, nuke heck
Submitted by Ash K (@cis_ash), Maxim Loboda — 2 hours, 32 minutes before the deadline
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Play portal to hell



CriteriaRankScore*Raw Score
Swag Factor: Aesthetics and adherence to the theme.#14.8334.833
Tastiness: Technical quality.#14.4174.417
User Experience: Enjoyability.#14.1674.167

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Additional Consideration
Kind of an MMO, everyone shares a coop hangout/talking space and contributes towards the same common goal of building a nuke to bomb hell and save humanity. The arena gameplay is also multiplayer: to play with your buddies - ask everyone to stand on top of the pentagram (press enter to open chat) and say the magic words. Souls can be picked up when not shooting. Only souls sacrificed to the soulstone in the middle of arena can return to the surface and be used in the bomb construction.

originally you were supposed to be able to slowly contribute to the construction of buildings and unlock the for use in arena like you do with the nuke, but we decided to keep them all unlocked from the start for now.

P.S. the arena is made of flesh and has a visible pulse.

Multiplayer Award Consideration
Sure is!

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Jam Judge(+2)

Absolute W game!


very fun and great aesthetics A+++++++++++++

chaos on chaos on world ending chaos.


what can i say that the comment section hasnt already said haha! it was epic and i feel like my eyes may have orgasmed a tad...... lol i actually tried saying "hail satan" out loud though. If you want, check out this live reaction to your game -> timestamped: or below for full vod with other indie games from the jam :) 


This game is honestly so addicting! Feels like a love letter to nuclear throne fanes. Really hope you win first place!


This game is fricken awesome. I have no idea how you managed to scrap together networking in only ten days! Really fun, can't wait to try it out with my friends


Networking was quite a challenge. A couple hours before the deadline we found out that https websites (like itch) forbid insecure connections (like our networking), so i had to speedrun any% SSL certificate registration in the middle of the night.


You better WIN THAT SHIT!