Play story
SLUDGE FICTION's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Entertainment - how enjoyable is it? | #8 | 3.462 | 3.462 |
Overall | #10 | 3.359 | 3.359 |
Creativity - how original is the idea? | #14 | 3.462 | 3.462 |
Presentation - how does it look/feel? | #17 | 3.154 | 3.154 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Liked the combination of 3D with text adventure. One suggestion -- if parser only has a few choices for me, go ahead and make the appropriate choice, i.e. shouldn't have to do "go[space]ki[tab]", but "g[o ]k[itchen]". You already know what the valid choices are, so don't make user jump through hoops...
Loved the concept of text adventure with 3d visualization!
I wonder how the game was built (what tools). Somehow liked the tone of the text. I am somewhat worried about the state of my living room.
The tools are mentioned briefly in the game description and elaborated on a bit in the readme.
Specifically:
Would you mind sharing the OS and specs of the computer you were using that cut the living room in half?
I mean, clearly I need a pet cow now, how else am I going to get my dream job?
Yes! It would also make your milk consumption habits more affordable.
Took 45 minute to install, I put a tshirt on and then went back to bed which seemed to be the end of the game for me
45 minutes / 10
That’s the hazard of bed isn’t it? Bed always seems to end what I’m doing if I get too tempted by it.
The game takes 45 seconds instead of 45 minutes to set up if you use the prebuilt binary.
Try it again and resist the temptation of bed - see where you get to. Bed is the only “bad ending”. :)
I know I'm overusing this comparison but there's something beautiful about a game where you put a shirt on, then pop back into bed for just a mi
Which reminded me of the aspirational sandpiper game last year
The autocomplete also didn’t get stuck for me while I was developing the game, but that might be down to my computer being faster. I had to write the autocomplete code myself - interesting that McCLIM has that built in from what you were saying?
McCLIM has included DREI (drei replaces eine's inheritor) which is a bunch of editor-oriented stuff analogous to the CADR's ZWEI (zwei wasn't eine?) and EINE (???). The editor has powerful do-what-I-mean ish autocomplete. You start in an interactor pane powered by drei by default. McCLIM facts! Go ask daniel about it ;p.
It didn't seem like a lag thing (why would clicking the cursor to the start of the line appear to fix it instantly)
Thank you so much for publishing that video and keeping me company during a boring day of work.
The reason it needed to download so many packages for you is because you installed racket-minimal from the distribution, which basically just has the language and compiler but no standard library. So when you wanted to install the dependencies of my game, it had to first download and install the entire standard library, one file at a time. That’s why it was downloading r5rs, r6rs, etc. Normally that stuff is included by default when you install racket from the distribution, but I guess nobody packaged it for your BSD.
And then being at the antipodes(?) seems to have made the download speed very sad.
If you create a video or livestream of you playing the rest of the game, I’d be very happy to watch.
Okay, okay. But I'm not putting clothes on before going out again
Good Job. This game reminded my other jam submission: https://cirno-ne-baka.itch.io/hojo
Nostalgia~
Funny and relatable, good job! (also, that first email in the totally legit email program haha)