Interesting idea, but as it's already mentioned here, controls can be improved ;)
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Magnet Industry's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Aesthetics | #110 | 2.455 | 2.455 |
Sound | #120 | 2.000 | 2.000 |
Overall | #124 | 2.205 | 2.205 |
Theme | #126 | 2.273 | 2.273 |
Gameplay | #128 | 2.091 | 2.091 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
The controls were Confusing nice but the Cover art Draws in the Eyes!
Thanks it really mean a world for me ! I have also add a save and load system and i really want to make this game into a final state after the jam and polish it with some colectable and a sort of leaderboard like neon white at the end of each level ! I'm really excited for this project and thats really gave me some motivation to work on it so thank you and when i can update that's be great if you gave me some feedback if things doesn't play well or if you encounter some bugs ! Sorry for my english i'm french but thanks !
Overall the idea is really cool, but the control scheme is way too hard to get used to. But thank you for the game!
Really neat idea here with the magnetic mechanic! This character looks great! It maybe a difference of keyboard styles, but on an American keyboard the button placement is a little tricky and made progress hard.
The idea so original!!! I don't llke the movement control, why using Q for movinq on the left? Anyway this is a great start for a good concept!
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