A really nice entry. A little hard to control sometimes, but I liked how it got progressively harder the more prisoners you had. Impressed by the amount of the content that was made given the time, and the art/sound work well together. I can see big potential in a fully fleshed out version of this game!
This felt really well put-together - I like the simplistic art style, and the level layouts were nice. I'll have to give this a play when I have more time to devote to a full playthrough!
It's a fun puzzle kind of game, I like the way that the stealth is decreased the more people you have, makes it more fair that you're so powerful with more people. Maybe it's a bit slow at times when I have to restart to do it again all over but I didn't mind that. The addition of different types of prisoners was very nice.
Interesting, though I wasn't able to make it up the stairs on level 6 which I think would have helped having the big prisoner to beat up the guards cause I got overwelmed by to many any other route I took. I liked the noise rings on the group to showcase your stealth, though when you had 6 people that was a lot of footstep noises :)
I think there's a bug on the last level. Are you supposed to be able to walk up the stairs? I couldn't figure out another way around and that didn't work.
Otherwise though, really nice game. A lot of content - I liked the pushing boxes to block the guards, and how the noisiness of your guys is important.
Was there any thought to having ranged combat? I think if guards were shooting then it would have added another spin, choosing which guards to approach.
Comments
A really nice entry. A little hard to control sometimes, but I liked how it got progressively harder the more prisoners you had. Impressed by the amount of the content that was made given the time, and the art/sound work well together. I can see big potential in a fully fleshed out version of this game!
This felt really well put-together - I like the simplistic art style, and the level layouts were nice. I'll have to give this a play when I have more time to devote to a full playthrough!
It's a fun puzzle kind of game, I like the way that the stealth is decreased the more people you have, makes it more fair that you're so powerful with more people. Maybe it's a bit slow at times when I have to restart to do it again all over but I didn't mind that. The addition of different types of prisoners was very nice.
Interesting, though I wasn't able to make it up the stairs on level 6 which I think would have helped having the big prisoner to beat up the guards cause I got overwelmed by to many any other route I took. I liked the noise rings on the group to showcase your stealth, though when you had 6 people that was a lot of footstep noises :)
Really liked how each level added a new mechanic to add to the roster; the building complexity made it feel really well-rounded!
I think there's a bug on the last level. Are you supposed to be able to walk up the stairs? I couldn't figure out another way around and that didn't work.
Otherwise though, really nice game. A lot of content - I liked the pushing boxes to block the guards, and how the noisiness of your guys is important.
Was there any thought to having ranged combat? I think if guards were shooting then it would have added another spin, choosing which guards to approach.