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A jam submission

Pyramid CrasherView game page

Feel the thrill of a real treasure hunter in this new dungeon crawler, Pyramid Crasher!
Submitted by slleggott — 22 hours, 46 minutes before the deadline
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Pyramid Crasher's itch.io page

Results

CriteriaRankScore*Raw Score
Player feedback#24.5004.500
Level Design#24.5004.500
Overall rating#34.3334.333
Gameplay#44.0004.000

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

I think it's a neat idea and it practice I could see it working in your game! That said, I played on mobile and the UI is a bit of a mess. The menu felt a bit bloated, but the game was playable. I liked the combat and the exploration aspect of the game. One nitpick with the combat is that it was a bit frustrating when the player's aim direction defaulted to down whenever I wasn't moving, so I had to run at the enemies if I wanted to attack them with the sword. Overall, I think the game could be great with some more time to polish it!

Submitted

I enjoyed tge game overall and think its really well made and polished however the combat feels a little strange with how enemies attack in swarms the the two attacks just attack anything around the player.

(+1)

I really liked this game, my favorite of the three games I played today. I really liked the powerups and the movement method of using the joystick anywhere you click. I saw a bug that made one skeleton unable to die but could still damage me but that is easily fixed. Other than that It was a very well made game and with some polish I could see it being really fun. Terrific game would play again. 

I really liked this game, my favorite of the three games I played today. I really liked the powerups and the movement method of using the joystick anywhere you click. I saw a bug that made one skeleton unable to die but could still damage me but that is easily fixed. Other than that It was a very well made game and with some polish I could see it being really fun. Terrific game would play again. 

(+1)

I love the idea and style of this game. 8-bit Indiana Jones feel makes it really appealing. The fact that I would see two sections of level with doors that connected without seeing a hallway felt off. I would have expected to either see them connect visually or not see them appear next to each other in the scene. Otherwise, great game!

Submitted(+1)

Great job! I think the art direction is very fun to look at and everything matches the same theme, nothing looks out of place. The character animations look good and feel smooth together. The enemies look good and it doesn't feel like there are a lot of them, They sometimes get stuck on each other in doorways but minus that its good. The sound effects match well and provide good player feed back.  

Submitted(+1)

I'll admit the game was quite interesting, love the idea behind an rpg adventure game exploring the pyramid while trying to survive against the horde of skeletons. Though the areas with too many skeletons coming after the player really makes it a bit tricky to even get pass the first level sure the A button special abilities help but the player usually gets overwhelm before being able to get pass them to reach their goal. I suggest adding 2 more abilities to the player or  add more items for players to have a bit more of a chance to survive at least. Though did the directional pad was supposed to move around the screen when controlling the player or was that a mistake? 

Overall it was quite a good game expect a little bit tricky when it comes to the amount of enemies that appears in the game with small fixes to the game I'm certain other people would enjoy it. 

would also like some keyboard controls to it as well to make it little easy if mobile controls won't work as well to it.

Developer

The joystick was intentionally setup to move around the screen so that both mobile and pc players could have the input wherever it felt most comfortable.

Submitted(+1)

Nice job on this! I really liked how fleshed out it was and how responsive it felt. My only critique is that the walls and the floor color were too similar. I really like how the joystick repositions if you are reaching across the screen, it really helped me especially on pc. Nice job!