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A jam submission

Enchanted ForestView game page

Collect all the mushrooms but beware of enchanted trees.
Submitted by kcromp — 1 hour, 8 minutes before the deadline
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Enchanted Forest's itch.io page

Results

CriteriaRankScore*Raw Score
Graphics#54.0825.000
Gameplay#83.2664.000
Level design#103.2664.000
Player feedback#102.8583.500
Overall rating#123.2664.000

Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

I enjoyed this game! The level design was really cool and all the parts felt cohesive. The moving tree stumps were very creepy which I liked. The controls were good as well. For critique, when I tried to see how far the level extended, I accidentally fell off the edge of the world. lol. While I did appreciate that there was a death zone, I think making walls around the level and removing their mesh renderers to make them invisible would have been a little less startling. I also think maybe the stumps that are not moving should also do damage as an obstacle or be a slightly different color compared to their enemy versions. I really enjoyed this game though and thought it was really fun!

Your game is short but sweet. I love the idea of having some trees come to life while others (that look similar) are just trees. It makes you more cautious on what you should avoid. Art style wise, I do think that the UI could use a bit more attention by separating the objective/instructions of the game and the main menu to their own panels and by having the quit button similar in size to the Play/Try Again buttons and moved to be closer to them. Because the quit button was in the top right corner and smaller, I almost forgot about it. The levels were cute and the movement for the AI felt really smooth though. Great job!

Submitted

Wonderful little game and I enjoyed your take on the roll a ball with the enchanted forest.
Some constructive critique:
Game - The game UI color should probably be something that stands out a bit more than black. Nit picky thing but thats a big thing for me personally. Also when the enemies are right up on the player I would adjust how the damage is done as it seems to just cause a lot of damage quickly if you get pinned between enemies.

Submitted

I really liked this game and its design layout! It reminds of that "oh deer" game that came out recently. The only issue I have is the gameplay side of things, maybe having the camera rotate so the player could look around will help? Other than that, I really liked it!