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CursedForest's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Aesthetics | #50 | 2.534 | 3.400 |
Sound Design | #54 | 2.087 | 2.800 |
Enjoyment (Best Game) | #55 | 1.938 | 2.600 |
Horror | #60 | 1.789 | 2.400 |
Creativity | #65 | 1.789 | 2.400 |
Story | #68 | 1.491 | 2.000 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Do you allow SCREAM ZONE to promote your game via social media?
Yes
What game engine did you make this project in?
1, Unity
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Comments
Nice loved it
Thanks for playing..
Nice game! I thought the gameplay loop was fun, and the timer added a lot of tension. Something that could help make it a bit more polished might be some sound effects when you pick up the crystals/bonus time. A couple more landmarks (e.g. that stone gate) around the map might of also made it easier to navigate. Environment and atmosphere was very folk horror, unsettling, and tense. Awesome work! :D
Thankyou so much for your feedback, I will work on the updates after this jam
Nice environment and I liked the creepy sound design.
Thanks for playing..
Very cool game! The atmosphere is really dense, I like the gameplay loop of collecting those crystals and the jumpscare spider got me :D I had a bit of a rough time when it comes to performance, but other than that super good job!
Thanks for playing..
It made me feel a bit like Pac-man collecting all the shinies! The race against time added some tension and I was rationing the time reset. I did feel that there could've been some enemies or obstacles aside from the timer, and that certain collision were too big some of the rocks, there was one item I couldn't collect because an invisible collision from a nearby rock blocked it. Luckily there were more than 20 spawned in.
Thankyou so much for your feedback, i will work on updates after this jam. I intentionally did that to make the player waste time😅
Thankyou so much for taking time to record your experience..