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A jam submission

Office Cube Hero Extreme Edition DX XDView game page

Work-life balance? Pfft. More like work-hero balance.
Submitted by Benjamin Bergseth (@benjaminbergzh), MathiasHareide, Jigurd — 2 minutes, 4 seconds before the deadline
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Office Cube Hero Extreme Edition DX XD's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#442.9823.400
Sound#621.1401.300
Overall#631.9082.175
Aesthetics#631.7542.000
Gameplay#651.7542.000

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous.

  • I like the concept, but I was confused (even after reading the instructions). Not exactly intuitive. Fun concept, though! I think if it's polished I would definitely try again. Maybe focus more on the movement of the character once you go outside the window. I felt like I was going TOO fast at times. Also ones all the civilians died, no one else came up. I also couldn't tell my current score or when I was done with the papers!

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Comments

Submitted(+1)

Reminded me of papers please, but with a nice twist of switching roles. Though was a little unclear what to do without reading the instructions and taking a few mins to get the hang of it. Nice effort though xD

Submitted(+4)

Reviewing this game seriously, the theme is great. Balancing a super interesting life and being a super hero is unique. Only if the rest of the game held up. The gameplay is unintuitive. It would be nice if the papers disappeared after you stamp them. I also don't know if there's a difference in the stamps, if you have to use both or not. As for aesthetics, when I read that you switch to outside with the window, I didn't know at first it was the small blue box.  I kept clicking the picture on the wall instead so it could be a bit more obvious. The artstyle looks nice at some points, such as the boss. There is no image on the title screen, just text. The sound is extremely lacking as there seems to be no audio aside from the title screen.

Submitted(+1)

Yeah I really loved the interpretation of the theme but was pretty confused as well.

Developer

Thanks!

Yep, we ended up in a bit of a time crunch, and the things that got left behind were mainly legibility and feedback to the player.

Originally there were supposed to be other kind of hazards - aliens abducting citizens, a big gorilla smashing up other buildings in the city, struggling to copy documents in the office and checking for mistakes in documents à la Papers Please in the office - but getting the basic framework of the game up and running took longer than expected.

(1 edit) (+1)

10/10, better than end game