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Lava Seasaw's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #2 | 3.941 | 3.941 |
Sound | #3 | 3.294 | 3.294 |
Overall | #6 | 3.456 | 3.456 |
Gameplay | #10 | 3.294 | 3.294 |
Aesthetics | #14 | 3.294 | 3.294 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What game engine did you use to make your game??
Godot
If you posted a link to your game on twitter paste it here so we can retweet it!
https://x.com/Soutoygames/status/1830497816558375322
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Comments
Awesome! The game plays well and even after a few rounds you get noticeably better in controlling the sea saw, dodging, blocking etc.
My main gripe would be, that I can't make out which rocks will stay on the platform, and which will just fall through.
I wish this was more consistent or they had different graphics.
Thank you for your feedback! I will try to fix this issue in the future, maybe all the blocks can hit the platform but half of them stays, half of them fall.
The important bit is that the player can tell visually which will stay and which fall.
Hummm, i will be doing some tests, you got a good point
I love this dude. 5/5
Thank you Dude! 🥹 I made another game with him, if you are interested, is a puzzle platformer called "Red Blue Dungeon"
Sometimes hard but once you learn how, there's something.
thank you for your feedback! The game is a little bit too hard sometimes, I will try to balance that in future patches
I liked your game and the fact that the stones stayed on the bar to hurt you and at the same time defend you, I liked that a lot. I couldn't play it very well because I can't play the html well, but I still think it's a great game.
Thank you for the input! The rocks being able to defend the player happened by a little bug in the development, but I tought it was cool, so the bug became a feature xD
It was a great mechanic :D
Very cool idea, very polished and good looking, and simple to understand too! It does feel very hard, but it's still quite fun. I'd love to see this explored further.
Thank you for your feedback! I'll try to develop this game further after the jam, maybe put some other types of enemies and powerupps
Awesome game! well made and it felt balanced. great audio and art choices as well. At a certain point I realized the best strategy is to mostly not move which is not super exciting, but once you get low health and start panicking it gets really intense
Thank you for your feedback! I'm glad to know that no bats where harmed during your playthrough
Cool but very difficult!!
Thank you for your feedback, in future updates i will rebalance some of the spawns and put more usefull powerups!
The logic is simple and easy to understand that's why I really liked it. Sometimes it's little bit hard to escape from flying creatures, but it's okay. Well done!
Thank you for your comment! Those bats are really a pain, and they acummulate over time, maybe I will rebalance them somehow in the future!
Fun game very challenging some of the rng does make it feel almost impossible at times but that's not really a complaint for me. sounds good and looks good as well. keep it up!
Thanks for the feedback! I used the rng to give the game a little more replayability, because each run is unique in a weird way. In next updates I will try to add a little dose of predictability to offset the chance factor!