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Escape the bathroom's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Aesthetics | #1 | 4.643 | 4.643 |
Sound | #2 | 4.000 | 4.000 |
Overall | #7 | 3.768 | 3.768 |
Theme | #11 | 3.857 | 3.857 |
Gameplay | #69 | 2.571 | 2.571 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
2:23. Hilarious game, accurately portrays what its like to be drunk. I really liked the voice acting and the random dialogue characters had. I got stuck on a bar stool for a minute and all them surrounded me. It was a good experience. I wish the controls felt a bit more responsive though. But I understand the intent is to be frustrating. Great work, keep it up!
Incredible art ! but the controls were a bit overly hard, which seems to be the point but sometimes it felt like i couldn't do anything and just had to wait which was frustrating. Overall awesome job!
Great art and music. The voice acting is perfect. The controls are pretty annoying, which I understand is the point of the game, but it was a little frustrating at times because I wasn't really sure what I was doing. Some more direction could be nice. Overall, great entry though!
I'm now FIRST ON THE LEADERBOARD! :) Did you guys make your own sounds? That was very very very dope sounds and art. The intro was very unique and entertaining. Of course it's a super hard game to control but hey, who has an easy time controlling a drunk person! nice job guys!
Incredible artwork! The theme, music, and overall vibe of this game are spectacular. I've never seen such spectacular worldbuilding from a game jam game made in only 72 hours! I did struggle a bit with the controls (which I understand is the point), but I could never really tell if I was actually doing the right thing or just getting lucky. Nice work overall.
Moving wonderful visuals aside, the "Lisan al Gaib " walk is frustratingly fun! I liked it! It would be even cooler and thematic if the player had to complete some tasks while inside – grab a phone from a bar, say goodbye to friends, etc. That's also a way to push players to explore some new paths.
Controls could probably use some more visual hints to be a little less frustrating. Very nice aesthetics and sound though, nice work!
The dialogue in the start is gold, very cool atmosphere and usage of sound!
Absolutely loved it!
It looks absolutely fantastic, from start to finish. The music was well handled, given the filters you applied to simulate space. The controls feel appropriately drunk, and the concept is really creative!
At the start I was kinda lost until I saw the pink ring around my character. That was a great decision.
Great work on this project, keep it up!
Brilliant Game! Dialogue at the start was especially my favourite! Well Done!
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