Pleasing minimal presentation and dead-on sync. Hit detection on consecutive hold notes felt a little spotty however, getting lots of inconsistent judgments whenever they happened.
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MonoVibe's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Rhythm | #31 | 3.417 | 3.417 |
Creativity | #38 | 3.417 | 3.417 |
Visuals | #38 | 3.333 | 3.333 |
Fun | #38 | 3.000 | 3.000 |
Overall | #46 | 2.917 | 2.917 |
Sound | #53 | 2.833 | 2.833 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you use the theme? If yes, what is your ___ in "every ___"?
Every line has its own specific note (Long/Short note)
What was your team size?
1
Comments
You have to hold the note until the very end but even I can't make it really consistent I'll try shortening it maybe. And for the first hit you need to hit it when it's right below or above you. For consecutive note you should release it then touch the next one or else you will hit too soon counting that as a miss. Thank you for the review and please tell me if that fixes the problem in any way.
I found the Up and Down arrow keys a bit difficult to alternate with due to their proximity. Drumming with the space bar was more enjoyable though.
Looks nice, plays nice. Very short though.
For about 15seconds? I'm only getting a few notes, after a few long notes, the audio continues, but no new notes appear nor am I taken to the next level. I guess that's the 'unfinished' part, which is a shame, but hey, we learn from our mistakes :)
The controls are really nice and intuitive, the input feedback and note hitting feedback is really nice. Feels good to play, what can I say :)
Seems interesting. I really hope you finish it someday!
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