Wow! This game has potencial to be improved.
Amazing job! :)
Criteria | Rank | Score* | Raw Score |
Controls | #3 | 4.000 | 4.000 |
Fun | #3 | 4.000 | 4.000 |
Overall | #3 | 4.167 | 4.167 |
Audio Design | #5 | 4.000 | 4.000 |
Graphical Presentation | #6 | 4.417 | 4.417 |
8-Bit "Feel" | #27 | 2.667 | 2.667 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Wow! This game has potencial to be improved.
Amazing job! :)
Hit detection seemed a bit weird rarely. I watched my shot go through an enemy tank once. As possibly an extension of that it was hard to tell when I got hit since I was so focused on the horizon.
Other than that, a fun little thing. I loved being able to stop enemy shots with my own, and getting the enemies to blow each other up!
Very impressive, you nailed it. I could spend a lot of time playing this :p, good job !
This is a total achievement! It feels similar to games like F-Zero or Pilotwings, which tried to replicate 3D graphics but still felt like old-school 2D games.
Nice battlezone entry, controls feel good. Would love to see more weapons and enemy types like Spectre / Spectre VR
Fun tank game with amazing visuals! I definitely want to learn how to create cool shaders like the one you've made.
Keep creating amazing things!
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