PieroTechnical
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A member registered Aug 28, 2017 · View creator page →
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The platforming is really smooth, and I like how more and more difficulty elements are introduced over time. The art is also really good, it's simple, but it's clear whoever made it has a solid understanding of lighting and color. I just wish the game had some more different levels and more of that cool minimalist art.
Thank you so much! I really appreciate your in-depth feedback, especially on vehicle handling. Honestly, I have never made a car game before so the vehicle handling was just trial and error. Once the jam is over I hope to do a complete overhaul of the driving mechanics to make them a bit more responsive and physically based- same for the air control, in my original vision for the game, you could somersaults and 360s and the game would reward you for it. But for game jam time restraints, I'm very happy with how it turned out.
PolyMars x ScoreSpace community · Replied to SoraArts in Would love to swap some feedback and ratings! EmberBlade is my game!
HEY GUYS! I apologise in advance, but there is known bug where the scoreboard in the main menu overlaps with the volume controls. It's purely a visual bug, that doesn't affect functionality. Let's just say the UI wasn't meant to handle more than 10 scores, and I don't want to delete anyone's scores, so we're just gonna have to deal with it until I'm allowed to update the game build.
PolyMars x ScoreSpace community · Posted in Would love to swap some feedback and ratings! EmberBlade is my game!
I'd love to try your game, check out mine as well!