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Escape The Dark's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity & Theme Use: How uniquely does it interpret the theme? | #17 | 3.143 | 3.143 |
| Technical Execution: Is it a complete start-to-finish loop? | #23 | 2.929 | 2.929 |
| Gameplay & Fun: Does the core loop feel satisfying or engaging? | #24 | 2.714 | 2.714 |
| Overall | #26 | 2.586 | 2.586 |
| The Wow factor: Does it feel memorable or stands out? | #32 | 2.071 | 2.071 |
| Aesthetics & Style: Visuals, sound, and atmosphere | #34 | 2.071 | 2.071 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I love the idea of this game, but I feel like you’re kind of soft-locked once your light fades out. Maybe re-spawning at start would be better after a few seconds would be better, or having a very faint light so you at least know where you are. But very nice for a first entry! Well done!
Nice idea, played through the first 5 levels before failing too much lol! one piece of feedback would be relating to the areas that kill the player, they're not very "readable" particularly in the dark, and i couldn't tell what was killing me even after going right next to the object (it's just a grey box). Maybe consider making it red or animate it in a way that it's clear it's an obstacle.
Keep it up!
I see the idea, and thank you for choosing rabbit jam to be your very first jam! I honestly was not able to finish the 2nd level because the light faded way too quickly and I was falling a lot, but I can see the vision! Please, keep working on the game! Thank you and ggs!
Cool game, I enjoyed all the light settings and the length was impressive. I get focusing on one aspect too much like you said in the description. I put off the level design until the end and I was up till midnight.