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A jam submission

Operation: Galactic Rabbit RescueView game page

Submitted by ceprotypes — 4 hours, 50 minutes before the deadline
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Operation: Galactic Rabbit Rescue's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity & Theme Use: How uniquely does it interpret the theme?#73.6673.667
The Wow factor: Does it feel memorable or stands out?#73.4673.467
Overall#103.4803.480
Technical Execution: Is it a complete start-to-finish loop?#103.6003.600
Aesthetics & Style: Visuals, sound, and atmosphere#123.5333.533
Gameplay & Fun: Does the core loop feel satisfying or engaging?#143.1333.133

Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Jam HostSubmitted

Very cool mechanics! Really love the interpretation of the theme and gimmick.

Congrats on the entry!

Submitted

I really enjoyed this! The controls weren't immediately obvious, I thought the rabbit was jumping automatically at first, but when I figured it out, it was very cool.

I also really appreciate how you found a way to develop the mechanic within such a short time with the carrot switch, a sick idea that could been developed further.

My main problem with the game would be the level exit, it takes too long and it doesn't really have a purpose; even if you fail because you were only half way up the elevator when the level ended, the win screen will override the lose screen and you can leave once the bunny hits the top of the elevator.

Overall this is a creative game with solid progression, making it over 6-8 hours is wild. Great job!

Submitted

Such a creative take on the gmic. The idea of the theme is also well executed. I absolutely lvoe the whole idea! The alarm was maybe slightly too loud but maybe it felt loud as there wasn’t really any music, sou the loudness comes out of nowhere.

HostSubmitted

Love the game! If only you had more time to do it, I can see it so much better! One thing to mention is that being a platformer, I would've hoped to see some platforms like on the last level a bit more shown, and the collission was a bit wonky, but overall a solid one! GGs, and thank you for joining the jam!! I appreciate it!!

Submitted

Love the idea, the controls are unique but can be a bit clunky likely due to the fact that you only had seven hours, very impressive considering the time constraints.

Submitted

Great game! It took me a hot minute to figure out the mechanic of the last level though, it wasn’t that readable at first. Also the “on-off” like controls with the bunnies feel a little clunky, especially if you are trying to move the carrot the same’ish velocity as the bunny. But for that tiny amount of time, a wonderful piece of art! Thank you for contributing to the Rabbit Jam!