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GDC Talk: Practical Procedural Generation for Everyone

A topic by FlameShape created Jul 03, 2017 Views: 215 Replies: 3
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Here is a very interesting GDC talk about the topic!


@Alex thanks for posting this, I saw this about a week ago. Was this the inspiration for the jam?


I was looking at my past entries on game jams, and I have figured out that they have not much replay value. I think that randomness would have made them a lot more interesting.


I can agree with that. I've been doing the hour long game jams and realistically no one in their right mind would mess with them more than once.