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Project Brood v0.3.4's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Pregnancy Content | #7 | 3.667 | 3.667 |
Gameplay | #14 | 2.000 | 2.000 |
Overall | #15 | 2.667 | 2.667 |
Creativity | #22 | 2.333 | 2.333 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
- Short but fun little game. I do like that there are multiple progression stages. Looking forward to seeing more of this game in the future.
- Pregnancy content: Dynamic and has variable sizes up to really, really big - I was impressed! I would love there to be more characters however, as it does get a bit samey and the novelty of the sizes wears off fast. Gameplay: Click click, number go up. I love breaking the economy immediately, but it needs some balancing for that. Some interactivity, something to do besides rest, needs to take care of - all of that would go a long way. Creativity: Surrogate simulator in space with potential other surrogates on the way would be great, I am surprised that I haven't seen much of that before. I think you have a really solid basis here that just needs to be developed further. Personal thoughts: For the time it was made in, this is really impressive. I just want there to be more, and having interactions would be great. The doctor better get in on it, too...
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Comments
Yo. A interesting concept.
I like you art, your character and you story.
The game is really easy to learn and play.
I thing you need balancing . 3500 baby at day 160 it's a little bit. XD
Dont worry i dont forgot it's a concept. I think you can put a good scenario, some other guirl and other room with.
If you univers its really close about Furry, you can go to other way like egg or duplication.
Anyway all that to say that it's good work and it gives ideas.
Thank for you work, concept and time. Waiting your next move. ;3
I'd certainly say, Jess's design is pretty adorable and the game has plenty of potential! Some areas may need some polishing like the fade in-and-out black screen feeling sluggish, but yet again, this is just a concept and things just need more time! Hopefully it can be worked on more, looking forward to what may happen!
Oh and make sure that you want to continue the project! Better to be having fun working on it!
twenty times to just fade out-fade in transitions isn't very fun, making it a single click affair would make it a lot better, like skipping a month straight to payday or even just adding something else to do each day?
as it stands before you get the passive income the game is too slow but after that it just skyrockets
edit: didn't realize this was made in three days, holy hell
I agree that there isn't much here yet, I am planning to add some more events and activites between days as a way to earn money and to make the game less repetitive.
Keep up the good work.
Good game, art is beautiful and i wish there was more of the game in the future
I love that the game has a mini story and it also is simple to understand. The art is beautiful, keep up the good wor
Love the game and ill anticipate to see more also if you want suggestions i fell like interactions with the surrogates like belly rubs and stuff. Anyways goodluck with your game
I can't wait to see further progression of this!
Game's really simple, but in a good way. Great art, and a lot of potential!
Really good concept and nice art, I'm really curious of what it could become!
Definitely has potential and i do wish you continue it, with you saying how its similar to tomodatchi really makes me wish there would be a bunch of random and/or weird tasks to complete for the surrogates ranging from buying them their favorite food, rubbing their belly to weirder/more random stuff like maybe going on a space adventure or wanting to do a "thing" with tentacles. Plus with you mentioning how there will be more surrogates i wish you could maybe have them interacting with each other in some way, either through text or little doodles depicting what they were doing together. There is a bunch of potential in it and i really wish to see said potential used.
makes you wish the game jam gave more time, this could have been a fantastic entry with more time to cook.
Oh no the short production time was my fault, had I started earlier I'd probably had more time for more content. My schedule sadly didn't line up for me to start until way after the Jam started
I love Jess. I want to rub her belly <3
the game is fantastic, it has a lot of potential to improve for sure but this proof of concept hold some promise, i hope you finish the art and expand upon the game in the future