Wow, this was surprisingly good! I really liked the arcadey gameplay here, and the presentation is super clean. The only real criticisms I can think of are things related to guidance – I didn't even realize at first that the goal was to stand on the red circles for long enough, and I would've liked to know that before I began. I also wasn't sure what the left mouse button "hold" move was supposed to be used for. Otherwise, this is a great start and I hope to see more levels that ramp up the difficulty.
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Red Shaman's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #1 | 4.750 | 4.750 |
Graphics | #1 | 5.000 | 5.000 |
Overall | #2 | 4.563 | 4.563 |
Fun | #2 | 4.500 | 4.500 |
Gameplay/Design | #3 | 4.000 | 4.000 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What would you like feedback on?
The game mechanics have been completely redefined compared to the first version, so this would be an important point to receive feedback.
What did you update?
Graphics and main mechanics have all been updated.
Name of updated upload (if downloadable)
The updated game is Red Shaman, the old version is the downloadable file on the same page called "The Light Dragon".
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