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A jam submission

Laqua & FieroView game page

Two creatures with two opposing roles. Can you keep the balance?
Submitted by The Gray Space — 12 days, 7 hours before the deadline
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Laqua & Fiero's itch.io page

Results

CriteriaRankScore*Raw Score
Graphics#134.1674.167
Overall#263.6673.667
Gameplay/Design#283.6673.667
Audio#333.5003.500
Fun#463.3333.333

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

What would you like feedback on?
Pretty much the whole game, as it was sadly largely unplayable during the GMTK game jam. Mainly the concept itself.

What did you update?
Fixed the bug that made most of the game inaccessible. Added some extra gameplay, did some general polishing.

Name of updated upload (if downloadable)
Laqua & Fiero - Windows.zip – or play in browser

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Comments

Submitted

The art was very cute! congrats for this game, i liked a lot. but if one of my character dies, i dont know how to revive him ;(  . Either way,it's a nice minimalist game that give me a lot of peace <3


Submitted

Overall cute aesthetics! Reminded me a bit of those DKC Returns levels. The puzzles weren’t very clear, not sure if it’s an information issue, since it took several attempts to get how everything worked together. Specifically that the two worlds were the same since they looked too different to me.

Submitted

I've played it and I'm puzzled. I did complete the game but I don't understand why my run was deemed complete.

I wish there were water meter to show how much water Laqua has. Also something needs to be displayed when something changed in other creature's side.

The idea is good just need better explanation.

Submitted

I love the concept and the art style, very cute! 

My feedback would be that some things are unclear, for example if one of the pair dies, I'm not sure how to revive them. I'll switch to the other and then back and they will be alive for a few seconds and die again, even if the meters are near the middle. Also at one point, Laqua ran out of water, I didn't know there was a limited amount of water

Developer

Thanks for the feedback. I'm often a fan of minimalistic UI, but did feel like this game might be too lacking in information, so thanks for confirming that. As it stands right now, the creatures can't be revived once dead (though they're not supposed to keep going into the dying animation either, might look into that). For the larger concept, I thought it'd be cool if the creatures did run into each other at certain points, and perhaps might revive each other, but for this prototype, dead is dead x)

Submitted

Super good game! The concept is good and I really like the art style and the music fits it well! 

Submitted

I get stuck at the start, the fire one seems to just die and I don't know what to do. Could you let me know how to progress so I can try again? Really like the music and art style though :) Seems like a cool concept just not sure how to play it yet.

Developer

Too much water/rain will make the fire creature die, while too much drought makes the water creature die. It's about finding the right balance and switching between both sides to do so. You can both choose to help the plant & candle guys or ignore them, both will have effects. Hope that helps, thanks for giving it a try.