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Thanks for the feedback. I'm often a fan of minimalistic UI, but did feel like this game might be too lacking in information, so thanks for confirming that. As it stands right now, the creatures can't be revived once dead (though they're not supposed to keep going into the dying animation either, might look into that). For the larger concept, I thought it'd be cool if the creatures did run into each other at certain points, and perhaps might revive each other, but for this prototype, dead is dead x)