The core of the game is good, tutorial was basic but taught you everything you had to know. After playing a couple rounds, I have one main feedback:
- Echolocalization should be give different feedbacks based on what it hits. Maybe enemies = red dots, platforms = blue dots. This was the main reason the player can't avoid enemies, because they think it's a platform an in a split second you're dead;
A plus would have been a walking animation for the bat when sliding on a surface. Would've been hilarious!
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