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This game has a fantastic tutorial, it was very well thought out and explains all the game mechanics in exactly the forgiving way a tutorial should. I would say with the gameplay though, its quite hard to detect enemies, the echolocation makes finding platforms easy since they are big and multiple of the circular sprites will stop on them, but the enemies will get hit with one circle at most which even if they do get hit it will go undetected. A potential solution to this could be when the circle hits the enemy it should turn red, so that it would catch the player's eye better.