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A jam submission

Keyboard CrawlerView game page

Patch Notes Jam Submission by Oma & Riddle
Submitted by Lv99Oma
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Keyboard Crawler's itch.io page

Results

CriteriaRankScore*Raw Score
Art#452.8583.500
Innovation#512.3132.833
Accessibility#622.0412.500
Presentation#652.1772.667
Overall#732.0642.528
Theme Integration#741.9052.333
Sound Design#851.0891.333

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Which path did you choose?

Fresh Build

How does your game bring our theme, OUT OF TIME, to life?
You're a mage who can only use his power for a limited period of time! Clear the dungeon before it's too late!

What did you do to ensure accessibility of the game?
Lowered the difficulty lots, made the mechanics simple to get into as well. You just type what the Enemies letters are and click them.

If your teammates aren't on itch, note them below.
Riddle_Hanjimono

Did you include the Indieformer or Patch Notes logo somewhere in your game?

No

If AI was used in your game, let us know how you used it.
Nope

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Comments

Submitted

Very interesting idea. It makes you feel like you are the one doing incantation to attack the enemies. Nice one

Submitted

Really nice idea! I know typing game is a niche and dying genre, but I will always enjoy a good one, especially in a jam! I love how you are incorporating time-based RPG elements into a typing game, and it mixed surprisingly well! Let me note that down for future reference. The hand-drawn artwork is probably the biggest highlight of the game. It looks really nice! I managed to complete the game, and for some reason, the second level felt easier than the first one LOL It's fun though

Other things I like:

  • Great timing for the enemy action
  • Nice enemy variations

Suggestions:

  • Typing WASD is a bit awkward, not going to lie (unless you are going for controller support too). I would suggest doing full words, with number keys to select enemies instead
  • It would be nice to have some visual effect for damaging enemies/being damaged. Given that there is so much stuff on screen right now, such important information needs to stand out a bit more
  • I will also suggest doing a loading bar styled timer for enemy action, for the same reason above
  • Sound would definitely make the game feel nicer
  • Please do a web build, it's a shame less people are playing the game due to PC build only

Anyway, this is a really nice game! Hope to see it get improved in the future. Good job!

Submitted

Hi! Interesting idea. As a suggestion, it would be nice to add some sound effects and a bit of an introduction with a tutorial.

Submitted

The letters are a bit hard to read. It throws me off to write only using WASD, I keep having to look at the keyboard to make sure I'm writing the correct things. I'd prefer to be able to write actual words (not a critique of the current state of the game but a suggestion for the future!)

I haven't been able to get past level 2. The green monster healing fully and calling allies is way too tough.