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Oh Nuts! I forgot to name the game!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme Integration | #223 | 2.586 | 3.167 |
Sound Design | #235 | 2.177 | 2.667 |
Art | #310 | 2.041 | 2.500 |
Overall | #314 | 1.973 | 2.417 |
Gameplay | #329 | 1.769 | 2.167 |
Innovation | #336 | 1.769 | 2.167 |
Fun Factor | #375 | 1.497 | 1.833 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game bring our theme, The Error is the Feature, to life?
What would happen if a careless programmer created a game about a squirrel?
Did you work in a team? If so, link their itch profiles.
Developer - Kevin Noel
Developer -Aranya Iyer
3D Artist - Alessandra L'Erario
2D Artist - TamayX
Sound Designer - Joudi Abou Ayed
UI designer and voice actor - Joseph Way
Did you include a fake publisher splash screen at the start of your game?
No
Did you use the Audius API in your game?
No
If AI was used in your game, let us know how you used it.
No, we didn't!
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Comments
please rate my game too.
Cool idea, the main problem with the game is the narration pacing and some lack of clarity. Like, you can climb without using the climb mechanic, as you enter the wall for a bit and you gain your jump back, second the gliding kinda does not work, but you can bypass the falling speed by tapping w, which is how I got past the cat.
After the invisible ground, I don't know what happened as I couldn't progress further, and I didn't really listen to what the narration said as it was lagging behind a lot.
Overall, pretty cool game, if more polish is put into it, it can be a pretty good game!
I think you could have synced the narration a bit better to encourage better game pacing, but I really like how you integrated the theme into your game!
I think it's actually a great idea, but I have a problem with pacing. Game pacing, voice pacing and subtitle pacing all have different speed, it's a bit annoying. Anyway, great game!