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A jam submission

The Bigger PictoorView game page

Submitted by rodsters — 2 minutes, 50 seconds before the deadline
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The Bigger Pictoor's itch.io page

Results

CriteriaRankScore*Raw Score
Sound#123.4443.444
Art#213.5563.556
Fun#333.0003.000
Overall#373.0003.000
Mechanics#472.6672.667

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

suprisingly long game, there was a few annying jumps (blind drops) but i liked it. the collission can be a bit weird but its possible to do a "doublejump" off a block so thats a plus in my book.

theres no real ending? i got to a part where its just a dead end. a simple message to let the player know its over is enough.

Submitted(+1)

Overall a decent submission. I would recommend using a box collider instead of a capsule collider for the player and adding more ground detection raycasts. Also, the pencils should have their sprite import settings set to Point (no filtering) so that they are not blurred

Developer (1 edit) (+1)

Thank you so much for the feedback!!

Developer (1 edit)

Comment your best times below (you'll have to use your own stopwatch, sorry)!


So far the best time is 10:42.24!

Submitted(+1)

Nice controls, art and music. Just a bit difficult to leap 4 times blindly.

Developer

Thanks! We'll try to be less mean on level design next time :)

Submitted (2 edits)

its really uncomfortable to use space instead of W to jump

nice music and art though

Developer(+1)

I guess I've personally just played a lot more games with space for the jump key, probably should have let w been another option to jump..... Thanks for the feedback!

(+2)

Gameplay makes me strangely frustrated.

(+2)

I liked the art work and music :)