that was tough, mainly cuz the movement system (im not a fan of the unity default fpscontroller) and the flat colours + black bg makes it hard to tell the distance but i enjoy a challenge. you really gotta learn when to sprint and when not to on those jumps.
i didnt expect the game to turn into a completely differend one at the 1st checkpoint, that was really cool.
at the end you mentioned you wanna continue the game, i think itd help to have some easier platforming at the start. if youve never played a game with the unity fps movement it can be hard to get into
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