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Are assets made by Unity considered to be ok

A topic by ApprenticeGC created Sep 17, 2019 Views: 82 Replies: 2
Viewing posts 1 to 3

Unity starts to make assets available via package manager. Are assets such as TextMesh, New Input System considered to be ok?

HostSubmitted

Assets that are provided with the barebone unity instalation like shadergraph are ok, but stuff that require to be installed through the package manager or the asset store are not allowed

Understood, thanks.