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A jam submission

The MapperView game page

A game of mapping landmarks.
Submitted by JC Sirron (@jcsirron) — 6 hours, 3 minutes before the deadline
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The Mapper's itch.io page

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Comments

HostSubmitted

The simple concept of this game is awesome. It took me a little bit of time to understand what to do and when I figured it out and got to the end, I laughed! I was so bad (I got 1 out of 5 landmarks correct)! I love the character's animations. It may be nice to see some more landscape to help you get a better idea of where you are on the map, but for a jam game about being a cartographer, I enjoyed it! Nice job!

Submitted

I did not understand much the idea or the purpose of the game I imagine that it is to make the map correctly but surely putting a little more markers or something would improve the experience

Developer (1 edit) (+1)

Hi nimplay, yeah, I didn't have nearly the amount of time that I wanted this week for development time.  I was just happy to get the basic gameplay loop done and have some sort of proof of concept working.  I will see about adding some more non-landmark points of reference to make placing landmarks easier.  Thanks for your feedback!

Submitted

Greetings, and congrats on your submission. Here are my thoughts about the game:

I played this one a little. The idea of trying to find the landmark locations is interesting, but it is hard to do so in the game: There isn't any point of reference for me to actually mark where I am, never mind the landmarks! Even then, it is a hit or miss if I guessed the map tile correctly: our movement in game scrolls the map, but the map we need to mark thinks is tiled. So I cannot tell where one tile ends, and the other starts... Is it measured by the screen? Is this landmark is in this tile, or in the adjacent tile, given that it is located a bit off the corner, but not much... And vice versa.

Add to all that, you've got one chance to mark the landmark, and you cannot change it afterwards... so whether or not if you win the game is sort of feels like dumb luck.

That is my 2 cents. I think the game can be impoved a bit, and can really grow into a fun tool to teach landmarking fundamentals.

Again, congrats for your submission.

Developer

Hi Shroudeye, I (somewhat) intended it to be challenging for placing the landmarks, but I see what you are talking about in terms of dumb luck.  I wasn't able to get to moving the landmarks after they were placed, so that wasn't an intended portion of the difficulty.  Thanks for your feedback!