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A jam submission

Cat them up!View game page

Submitted by AkatsukiNoYami — 3 hours, 2 minutes before the deadline
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Cat them up!'s itch.io page

Results

CriteriaRankScore*Raw Score
Legitimacy (score low for jam-spam, high for authentic "in the spirit" entry)#194.5454.545
Originality (score low for unoriginal, high for original ideas)#383.1823.182
Overall#393.3643.364
Impression (score low for unimpressive, high for impressive)#432.5912.591
Adherence (score low for poor theme implementation, high for sticking to theme)#433.1363.136

Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

Loved the animations and the art style :)

Submitted(+1)

Nicely presented game! Well done

Submitted(+1)

That's one hungry cat! Missing a meal is deadly!

Submitted(+1)

That's one hungry cat! Missing a meal is deadly!

Submitted

My first round was over quick - I didn't realize we start with 0 lives!

One thing I continued to try and do was move the cat to the right to avoid getting stuck with two animals crossing the line at the same time. 

Submitted(+1)

What a tragic backstory the cat must have had not to start out with 9 lives...

Submitted(+1)

Multiple times I thought the collision was wonk, but I was in fact gaining a live not losing it, very confusing that it is the same animation, also sometimes a rat and a bird would cross the line at the same time making it impossible to cat them both.

Developer

Thank you for comment) Yes, I made animation for getting hurt as for any change of lives. When I add feature with gaining lifes, I forgot about that.
Yes, enemies now spawned randomly, so such situations can be.

Submitted(+1)

Its cute graphics, I think though the same animation is used for getting a live vs loosing a live, which is quite confusing.

I thought at first you should dodge the ravens, i think that would make things a bit more interesting.

Developer

Thank you for comment and for nice idea with ravens, will encounter it)