Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
A jam submission

Drum CloudView game page

Rhythm/music action shooter with built in sequencer (Micron Tracker)
Submitted by tgd20 — 18 minutes, 2 seconds before the deadline
Add to collection

Play experience

Drum Cloud's itch.io page

Results

CriteriaRankScore*Raw Score
Originality (score low for unoriginal, high for original ideas)#74.4174.417
Impression (score low for unimpressive, high for impressive)#103.9583.958
Legitimacy (score low for jam-spam, high for authentic "in the spirit" entry)#164.2924.292
Adherence (score low for poor theme implementation, high for sticking to theme)#423.3333.333

Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted(+1)

This is so damn cool. Loved the background flashing with the beat, the dna-looking lazers, the sexy drum beats, the 90s synthy sounds, the concept of the game, so much. Thanks for a super fun 20 minutes.

Developer

Thanks ohcurtains!  Great that you enjoyed it. I still remember your You're Toast game from last year - great stuff :)

Submitted(+1)

This game is excellent. It is futuristic, fun, strategic, and musical.  If you choose to do more with this, it would be really neat if you added different instruments. 

 You can see my testing/review of it here: 

Developer

Thanks MeanSquaredError - what a great idea to record a video review. I posted a link on the Discord - I did try to find you there, to tag you, but I couldn't work out your Discord name :)

Submitted

My Discord name is enforcer9232. I should probably change it to MeanSquaredError also.

Submitted (2 edits) (+1)

There's much more to this little gem than meets the eye.  At first I thought it was a rhythm game. It's however a proper defender style shoot-em-up. Me likey! Musical part is there to get mega bonuses if you choose to do so.

After playing a bit through differently choreographed waves, you realize that you're presented with interesting strategic choices at the start of each wave. Spend precious time to methodically hunt for bonuses, risking the timeout, or just aggressively blast clusters of enemies and hope luckily timed hits will pump your multipliers. Go where the masses are for quick elimination or do it orderly from left to right so you don't waste time at the end of level chasing stray enemies across the whole map. Shooting for multipliers on kicks or on hi-hats... or both... or none... :)

There are only two things that would make this 100% for me. Fire rate should be faster, possibly automatic, and 25% bigger balloons for a greater pleasure of popping them.

Execution is flawless. Game runs smooth as butter. And your craft looks like a Flying V. Two thumbs up!

Developer(+1)

Thanks nenad2d. Really appreciate you taking the time to give some suggestions - and you will have seen that I have already increased the size of the targets ready for the post-jam build :)

Submitted(+1)

I've seen that wip you posted in show-your-stuff on discord. It' looking juicy with bigger enemies and I'm sure it plays better ;) Just watch out not to lose that color saturation. Semi-transparency combined with white wireframes could  dim overall color appearance and make enemies harder to differentiate in the midst of action.

Developer (1 edit)

Agreed. I’m looking into how to do a neon shader so that the enemies really shine out. Also, plan to have different enemy types, projectiles shooting at the player, better backgrounds, rewriting the music engine as it doesn’t quite keep time on the web etc!! Lots of fun ahead in need of play testing :)

Submitted(+1)

This is a very interesting idea and I like the music.

Developer

Thanks pandepic!

(+1)

awesome, original, retro game that helps count beatz

Developer

Thanks LyGe - good to hear you enjoyed it!

Deleted post
Developer

Thanks Psykopath!

Submitted(+1)

Very cool game. Nice music.

Developer

Thanks RicBin!

Submitted(+1)

Really loved this contribution. Had a lot of fun with it. It's damn hard, but a game that clearly requires skill and thought while delivering a nice relaxing experience. Great work!

Developer(+1)

Thanks Bizzle_Dapp - appreciate the feedback. Maybe I should add the Konami code to the title page! :)

Submitted(+1)

Very relaxing and a great game to just zone out to. Also love the addition of a tracker to make your own tracks

Developer

Thanks Crepeimbread - I appreciate the feedback! I'm really pleased that the tracker make it in there as well.. *only just* during the final afternoon :)

Submitted(+1)

What an interesting gameplay idea... great work!

Developer(+1)

Thanks JRM! Thanks also for your excellent walkthrough of getting SoLoud working with the PGE. That was really helpful here - and I think has had a pretty major impact across all the PGE Emscripten entries!! :)

Submitted

it was my pleasure :-)

Submitted(+1)

This was really good! It threw me off when the balls didn't move with the camera.

Developer(+2)

Thanks FalcoDJ! From playing this game, you may have guessed I'm a fan of parallax scrolling and particles!! :)

Submitted (1 edit) (+1)

Really good game and audio (especially the sounds are very satisfying), it was a relaxing game play
Good Work!

Developer(+1)

Thanks Megarev! I'm glad you enjoyed it. And I'm very pleased you found it relaxing!!

Submitted(+1)

Very cool

Developer

Thanks buckitman! :)