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A jam submission

Switch, Shoot, & JumpView game page

Switch between two backgrounds to uncover traps and train your mind and patience.
Submitted by Len.icon (@LeniconDev)
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Play Switch, Shoot, & Jump

Switch, Shoot, & Jump's itch.io page

Results

CriteriaRankScore*Raw Score
Adherence to restrictions#104.8334.833
Overall#1553.4583.458
Design#1593.3333.333
Polish#1732.9172.917
Enjoyment#2002.7502.750

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

I found it quite hard, but the movement is very satisfying and I like how it fits with the jam theme

Developer

Thanks for playing my game and getting satisfied with the movements! I do apologize about the difficult levels, I didn't have the time to fix things.

Submitted(+1)

After about a billion attempts at that last level, I finally got the hang of it and finished the game, lol.

I think that having spikes that only sometimes kill (or that at least gave the appearance of this) was not really the best idea, and it's the first time I have seen invisible pits, haha. But I am not an artist and I perfectly understand the difficulties in drawing clear distinctions between objects in only 2 colors and a few pixels. :)

Developer

Thanks for finishing my game (even though the last level was difficult)! I apologize that you had to try it a billion times to finish it, even I, myself, had a rough time at the last level. I was trying to find a way on how to fix it, but I didn't have enough time.

Submitted(+1)

Nah, don't worry, I was half-joking. It took me a while, but I'm still alive and pretty much unscathed. :P

Submitted(+1)

I like the idea but having the switch and shoot being on the same button is really annoying. I want to switch so I can see what's on the other side of things but oops, there's a good guy there so you get to start over and find a new place to try and shoot since you only saw the screen for a split second. Same with shooting enemies, oops, good guy's here and you had no way of knowing. Sorry if I come across angry, it just doesn't feel like it's my fault that I lost the level half the time. It feels more like the game expects me to know everything beforehand and I lose as a result.

Developer

Thanks for trying out my game! I apologize if you had a hard time finishing the levels... you see, I am not so good at level design because I rarely make games and I didn't really have enough time to fix things because I still have school and all. So I thank you for telling me about how you felt about my game, I'll do my best to improve!

Submitted(+1)

You did great, don't worry, you'll become even better for every game jam you attend!

Submitted(+1)

This is really neat dude, cool concept. I liked how quick paced it was, dying was a good reset but not painfully punishing. You should keep working on this one, could develop it into a full sized game.

Developer

Thank you so much for playing my game! Honestly, there are still a lot of things that I wanna fix and add at the end of the jam, so I'm just waiting and checking out other games  until it ends!

Submitted(+1)

Cool concept and the controls where smooth!

I wish the player was visible even after you switched, it felt like i was guessing where to jump even when I knew where the obstacles where cause I couldn't see my character

Developer

Thanks for checking out my game! Also, I intended it so that you can't see the character when you switch because it's that type of game where it trains your memorization skills.

Submitted(+1)

Liked the game. The mechanic was easy to grasp. Too hard for me though, but all platformers are.

Developer

Thanks for the feedback, glad you liked the game! I apologize if you had a hard time with the levels, I'm not so great at level design.