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Kill Skull's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #67 | 2.429 | 2.429 |
How Fun | #73 | 2.214 | 2.214 |
Quality | #73 | 2.500 | 2.500 |
Overall Performance | #76 | 2.357 | 2.357 |
Theme + Challenges | #84 | 2.286 | 2.286 |
Audio | #98 | 1.429 | 1.429 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game Dev Experience?
in day
Selected Challenges!
no
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Comments
This game definitely has some potential to it. A few things:
Good game, definitely can be worked on in future. :D
Great start on this game! I like the feel of it so far - nice animations. Keep up the great work.
It’s a decent concept that for sure has potential. The combat was fun and it feels really rewarding when you defeat an enemy and they crumble!
Here’s some feedback / suggestions for you:
I like the artwork, got this nice Salt & Sanctuary feeling, it was too short but I'd like to see more of this!
Good concept. Some music and a small boss would make this a lot of fun
Nice art! Would have loved some medieval music!
The art for this was lovely & the concept is good. I can glitch the enemy if I jump on top though.
Really liked the pixel art. Would be nice to have a jump animation but its all good. Wanted it to be longer in order to keep bashing skull guys. That was fun!
This feels like a great start to a decent platformer. It only needs a few more mechanics to make it feel like a pretty solid game. For me that is primarily a way to die, some sound, and more levels.
The attack feels very smooth, the only issue I have is the jumping, witch hasn't got an animation. You could have tried to create a roll! (I know the knight pack has a roll) Good job nonetheless!