cool style!
i think the game could benefit from some preset patterns in order to stay fair, as random spawning can often lead to undodgeable patterns. i would also love a secondary control scheme with wasd, especially since the qwertz keyboard makes the xz combo really awkward.
keep going with this entry, add some other enemies and patterns to dodge, i see some more potential here!
Play game
Outrun 2085's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #23 | 3.842 | 3.842 |
Graphics | #24 | 4.053 | 4.053 |
Audio | #25 | 3.789 | 3.789 |
Gameplay | #28 | 3.579 | 3.579 |
NES Feel | #29 | 3.947 | 3.947 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Now that's some cool laser roller blading. Love the palette and the 80s graphic design, and the game is easy to understand and play. :D
Really cool game and aesthetic! I like the neon color theme and the cool trailing effect.
My play was short, but fun. I'm not sure if this is a glitch or not but I kept dying unexpectedly around 12,000 immediately after getting through a barrier successfully.
Good job, overall. Kinda reminds a bit like playing one of those Tiger handheld games, except in an NES setting. A little bit of trick and strategy involved for a good score, for sure.
Question: Is the background (normally) supposed to flash? It was black (for the most part) with the occasional flicker of colour.
Love the synthwave aesthetics and the feeling of risk/reward of collecting a coin far ahead on the right side.
Great work!
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