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Criteria | Rank | Score* | Raw Score |
Theme | #4 | 3.818 | 3.818 |
Audio | #5 | 3.636 | 3.636 |
Enjoyment | #7 | 3.455 | 3.455 |
Graphics | #8 | 3.818 | 3.818 |
Overall | #8 | 3.545 | 3.545 |
Concept | #10 | 3.273 | 3.273 |
Story | #10 | 3.273 | 3.273 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you use any optional theme? If so which one?
Didn't use an optional theme
What game engine did you use?
RPGMaker MV
Something you wanna say? ٩(^▽^)۶ (optional)
meido's first time programming a game for a jam, sorry if its buggy >~<;; (there is a bug in the hallway in the beginning if you get caught! The respond point is in the hole so I just recommend not getting caught in the tutorial! -Momo)
Discord username (optional)
Momomisya#4758, meido#2879 and HendersonRoad#9819
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Comments
This game made with RPGm feels so nostalgic and I love it ! I think it has a nice design overall (: It made me jump a little bit hahaha, I kinda had trouble understanding the enemies but that's all on me since I'm not a genius hahaha. I feel that your game is well balanced on all the aspects and its very enjoyable.
Very nice RPGMaker game which makes it almost nostalgic. I like the writting. There is a lot of good content, maybe the game is a little too easy. The assets are nice, the story is good. I liked the ending and the jump scare. The enemies were tricky at first but after a few tries they are very easy to fool.
I think it has a nice balance in everything, and over all is an objectively good game!
I think that the scariest part was the following, that gave me chills!!
What a nice little game! I haven't seen RPG Maker stuff in a while, so this felt good.
I like the sprites for the protagonist, and the final ghost too!
Cool that there are chase mechanics involved, even if a bit quirky at times. Some light exploration, and a few scare scenes! Even a good jumpscare that left me a bit jumpy! But I liked it in this case.
Very short, but I feel it played its cards pretty well, unveiling only bits at a time and never over-explaining itself. You're left more to imagine, which I feel works for the ending especially.
In the end, a solid submission - good job!
I loved the indicators in this game. I never felt lost in this game, yet theres so much to do on screen. Really awesome job!
Always fond of seeing what people can do with the toolset that RPGMaker provides. I think with cleanup of bugs and such this could be a much more fun game, but between the bugs and the feeling that the jam’s theme was really just background noise and not really integrated, I’m left wanting more.
nice game! something that really stood out to me was the resolution, how did you guys do it? is there some plugin or something? :o
We used Yanfly core engine mod and upped the resolution to 1104x624! ^^
-Momo
An interesting story! I had a little trouble with the chases, too, but managed to get through. I feel like there were maybe some things left unresolved in the story, like some kind of relationship between the spirit and the mother? Not sure... but overall, I had fun playing. Nice work!
I really like the artstyle. I haven't seen an RPG maker game in a while.
I couldn't get past the dining room / kitchen. When I hid in the bottom left corner, the ghost there would still "see" me, alert, then run right to the hiding spot. It then got stuck moving away, "seeing" me again, and then running back to the hiding spot.
Thank you for trying out the game! There is a little bug with the chase system when it comes to that. But I recommend trying the middle way :D its a lot safer! (Although you didn't hear this from me)
(keep secret from meido!)-Momo