The game had a lot of fun appeal to it! The shooting mechanic reminded me of a valve type game (think with portals lol) I said in my stream I wasn't sure of the theme, but I dead your incorporated note and it makes sense now! Nice work :D
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BounceShot Old Demo's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation/Design | #14 | 3.634 | 4.300 |
Fun | #27 | 3.381 | 4.000 |
Audio | #31 | 3.043 | 3.600 |
Overall | #31 | 3.228 | 3.820 |
Aesthetic | #38 | 3.212 | 3.800 |
Theme/Lore Reference | #43 | 2.874 | 3.400 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How did you incorporate the theme and lore?
BounceShot breaks the traditional FPS system by requiring the player to bounce shots into enemies rather than directly shooting them. The lore made me think of experimental weapons ("Could feel the potential as they dropped it into my hands") and that's why I took the mechanics in the unorthodox shooter direction.
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