For some of us this is the first game jam, and some of us are learning new skills. (Mostly noobs)
Team: Ryhime - Coder; Hellohello - Coder; Prof.Mudkip - Coder; Jengamon - Sound artist / Coder / MVP; Sticks - Visual artist; DJalonsi - Game designer; Kikerkov - Game designer
After a few bumpy days before the jam began we were finally able to form a team and this is what we came up:
It was just an ordinary day for Maintenance Man. Cleaning the pipes, checking the power, making sure everything was in top shape. When M.M. walked to the top of the dam evaluating its state, he smells a horrible stench and turns around to find the number one villain of population: G’arbazzh /gʔæɾbaʒː/. M.M. quickly springs into action, setting the alarm off in the dam and grabbing the secret emergency weapon made just for this dirty situation. The Water Dispenser.
Game Design: upgrade progression system (work in progress)
Game Design Document:
Work in progress :) - https://docs.google.com/document/d/1jfyFX6Mx4THV37whXcK9_J0MEHWWOhgdadBGpk6ji-g/...
Our goal is to have a whiteboard prototype within the next few days and finished game by the end of the first week. If we manage that we'll continue tinkering and adding features before the jam's done.
Thank you for blinking through our blog and good luck jamming.