Here's a mid-jam update from our team =)
Survival - neutralizing bullets, killing garbage monsters and upgrading your skills gives you points which multiply with time you survived for a better score.
Player concept art and sprite:
Current version of the game:
Mouse to aim
LMB - shoot
WSAD - move
SPACE - pick up and put down Water Despenser
Q - open upgrade menu when next to the DAM
The project so far:
The team is split in three different time zones but we've managed create this bundle of smelly joy.
We expect to start playtesting, tinkering and tunning the difficulty while our artist keeps creating more awesome garbage monsters.
Please send us any feedback you might think of = )
Have fun trying the game.