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A jam entry

Temptation's TableView game page »

Submitted by TheAshYggdrasil (@yggdrasilash) with 9 hours, 2 minutes before the deadline

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Results

CriteriaRankScore*Raw Score
Overall#692.4962.769
Visuals#722.7043.000
Fun#732.2882.538
Audio#842.0112.231
Movie Interpretation#882.7043.000
Gameplay Innovation#911.9412.154

Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

IMDb link
http://www.imdb.com/title/tt0457430/

Movie scene description (plus video link if possible!)
https://www.youtube.com/watch?v=OSICJJq86ic

Does your game or video link contain movie spoilers?

No (completely spoiler-free)

Please list any pre-made art/music/other assets that you used.
Warren Clark -- sorcerer(temptation)
Henry Software -- food items
Kicked-in teeth -- emotes
Ansimuz -- enemies
Daniel Linssen -- font
Chris Hamons - http://opengameart.org/content/dungeon-crawl-32x32-tiles - tilset
Horror Pen -- music winds of stories
TokyoGeisha -- creepy
Ww.kenney.nl -- game sounds
Leonard Pabin -- Character
Cyncicmusic -- music

How many members in your team?

1

Anything you want to say to players before they play?
This scene inspired me to think about themes within a scene. I then took on some of the themes in the scene, and created a game that reminded me of the scene. I don't want to give too much away!

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Comments

(+1)

Interesting game! I included it in my Movie Game Jam compilation video series, if you’d like to check it out! :)

 great art and a cool concept. I am too tired to deal with riddles. Also a restart button would be awesome.
 

I like, that you introduced the film with the sequence at the start. The game seems to be quite fun, if it were a bit more polished. But there is one thing, which is gamebreaking for me: The countdown. I think it would have been much better if the player had time to solve those puzzles. Of course, the player is able to look at all puzzles before the timer starts, but there is no clue, that there is going to be a timer, when you type something in the textbox. Another problem was, that I didn't know which names you gave those items. If multiple synonyms were allowed it wouldn't be a problem. About graphics and sound: I can't give you many points there, because you didn't do the assets yourself. And at least for the pixelart it was easily recognizable, that they all had a different style. Maybe you can improve the stuff I pointed out.

It would be cool, if you could give me some feedback too! I still need ratings, just like you ;)