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Monkeet's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality & Innovation | #8 | 3.787 | 3.787 |
Fun & Game Design | #10 | 3.820 | 3.820 |
Overall | #10 | 3.833 | 3.833 |
Visual Style | #11 | 3.984 | 3.984 |
Theme | #14 | 4.016 | 4.016 |
Audio | #14 | 3.557 | 3.557 |
Ranked from 61 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You control a derpy Monke. Controlling means yeeting in this case.
Did your team create the vast majority of the art during the 4 days?
Did your team create the vast majority of the music during the 4 days?
Any Social Media you'd like to shout out?
byXToGo (hey, that's me! I made this game!): https://twitter.com/byxtogo
SpielmitStil (he made the music!): www.youtube.com/@SpielmitStil
Anything else you want to mention?
If you, yes you, finish the game, please let me know your time in either the comments or on Twitter with #MonkEET, thaaanks :3
Also all art are purchased assets. Everything else is self-made by, well, me. Expect the music. The music was made by the talented SpielmitStil for this very game, thanks for that!
oug?
oug!
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Comments
For a rage game, this is one of the better ones. There’s good progression and the music changes as you progress. Still, it’s a rage game so not a big fan… But I really liked throwing the monkey around.
(I was playing on web) This game is cool. Essentially getting over it, but you are flinging a monkey. Not sure what to say about graphics since you said the majority weren't made by your team. Sounded good even on web, and was fun to play
Thanks!
Yeah, as stated (I just can't remember where exactly lol) I purchased all art assets. Models, sprites etc because I'm a programmer and no artist. There also was no artist on the team because, well, I was the team :'D However I did make the whole look of the game (making it look like a DS game). But yeah, assets are all purchased ones
That is fine! I do recommend either finding an artist to work with, or trying you hand at art from time to time, but that is up to you. And again cool game!
This is so hard! Love it!
Amazing game, I'd like to play it on an actual DS :)
Yeah that would be frakin cool, not gonna lie
I know what game you got inspired from, and I gotta say, I like your implementation a lot! The way you can enter a sort of glide/slow mode while holding the launch while in the air felt really good to play with! Unfortunately, I was unable to finish, because I got caught in a bug lol but I had a blast!

Ohh I see. Will upload a fix on Saturday after the voting period! If you're interested in finishing now, restart the game and you should spawn at your last checkpoint. There're some invisible checkpoints that you'll return to after restarting for everyone not completing this in one go :D
OH! I will def finish it then! Thanks for letting me know about the CP's! :D
The mechanics are quite fun!