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A jam submission

Monsters are stupidView game page

Strategic game where you control monster whit special techniques
Submitted by brodyce
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Play MonsStup

Monsters are stupid's itch.io page

Results

CriteriaRankScore*Raw Score
Engagement#3902.8403.667
Overall polish#4142.5823.333
Overall#4272.6683.444
Creative use of art assets#4692.5823.333

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

Definitely could use some work in terms of smoothing out the user's experience interacting with the systems overall (UI is obviously the most prominent system in your game, so that'd take the priority), but it's also obvious that these things came as an extended result of overscoping, which I can definitely relate to. 

Don't let your expectations discourage you! Keep working on this and start by taking what's necessary to achieve your vision for what could have been made given the jam's time frame and then polishing it up. I'd love to see where you take this concept, personally.

Developer

Thanks man, really appreciate it. Next time ill put more attention to UI

Submitted

Really cool concept and the gameplay was quite fun once I got the hang of it, until I got in range of the archers because they just killed me with no issues. nice game though and I can see a lot of potential

Developer

Thanks man, the game wasn't what i want to show, but at least you could enjoy for a few time. About archers... mmm i think i should balance it more.

Submitted (1 edit) (+1)

This is a really cool game from what I can see. I like the way that each monster has different attack pattern, special ability, and stats. I imagine this game has a lot of depth.I also like how you program each monsters movements each turn.

Unfortunately, the UI doesn't work too well which preventing me from playing that much of the game. 

As shown in the picture, I cannot scroll down to buy the cooler monsters.

Also, the menu kept overlapping with the action bar, as shown below, which made it impossible to program the enemy moves correctly, shown below.


I also wish that you could move your monster around in the starting grid location after you spawn them.

As is the game is hard to play because of the issues I mentioned above, but the game seems really fun and I would love to play this after the jam if some QOL improvements are added.

Developer

yeah men, sorry for the UI problems, don't had enought time for resolutions change, and the mechanichs was more complex that i expected. Anyway thanks for the comment i really appreciate it.

Submitted(+1)

All good, seems like there was a lot of work on other mechanics, unfortunately it was hard to access them