I love the mechanic here. I wish I had more time to get better at it and provide some more feedback. I like the visual style, music, and audio; they feel very arcade-like, just as the gameplay does.
I'd like to see a bigger visual difference between the player character and enemies: whether that's just a different color, shape, or something else. I was often unsure of where my character was at any one time. The growing teleportation circle helps a little, but in this type of fast-paced game, it's crucial to be able to identify your position as quickly as possible.
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TP TYPE-0's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall score | #7 | 3.858 | 4.167 |
How would you rate the game's gameplay/mechanics? | #9 | 3.858 | 4.167 |
Overall | #10 | 3.806 | 4.111 |
How would you rate the creativity of this game? | #18 | 3.703 | 4.000 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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