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the thanksgiving quest's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #35 | 3.280 | 4.400 |
Enjoyment | #42 | 2.683 | 3.600 |
Concept | #44 | 2.832 | 3.800 |
Overall | #50 | 2.646 | 3.550 |
Use of the Limitation | #65 | 1.789 | 2.400 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
there are 2 team members, me, orange juice games and a friend.
Software used
godot, blender, and chiptone, and also piskel.
Use of the limitation
The legend that you can dream up a legend about a rpg where you need to get pie.
Cookies eaten
4
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Comments
I like the retro first-person dungeon crawler experience with the retro textures and everything.
The looking around sensitivity I wish was a little higher or customizable as I had to whip my mouse in a direction a couple times to get a nice turn going.
Enemies also one-shotting you isn't super fun since they take 4 hits to die. After a few runs though I got the back up and hit them technique down pretty good.?
If you wanna go for a fast paced action crawler one shotting for both enemies and players, plus bumping up movement speed and look sensitivity some would go a long way.
Beautiful style, just keep in mind next time you make a game, the enemies that one-shot you should die in one-shot as well. Try Katana 0 for the reference, a fast paced game with one-shot mechanic that goes both ways. Makes killing enemies super fun and juicy.
Overall nice game you've made.
Very cool. Nice 3D game in low fashion resolution.
Haven't played a lot of games in this resolution. There is a certain charm to this, probably nostalgia but I enjoyed it nonetheless :)
Keep up the good work!
Thank you for playing. I just played and rated your game it's better, in fact it's the best game in the jam. So keep up the good work too.