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GOING OLD SCHOOL's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Concept | #49 | 3.000 | 3.000 |
Use of the Limitation | #54 | 2.556 | 2.556 |
Overall | #65 | 2.472 | 2.472 |
Enjoyment | #69 | 2.222 | 2.222 |
Presentation | #80 | 2.111 | 2.111 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
1 person retro_god
Software used
Unity
Use of the limitation
your slower depending how many objects you have
Cookies eaten
0
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Comments
It felt like there was a story here that I would want to learn, even though it wasn't really explored.
Although the Atari 2600 esthetic is cool, I would still recommend adding a bit of animation and sound. Also, of course, the game should be a bit longer.
I wouldn't say the game is trash lol. Just feels a bit incomplete. Definitely potential in it.
Thank you! :)
After I played this game, I was really disappointed to read the catch copy of this game.
Please don't write your own work as Trash.
You know how difficult it is to release a game.
thank you you have made my day
I like game is 10/10, i thing is like Baldi. What you can do is to but use a rigidbody at enemy, i thing you use transform.pozition and enemy can go to the walls
Change the script to: add a rigidbody and use it to move (replace the transform.pozition to rb.AddForce)
I want to say the ghost was intended to move trough walls
I was a bit confused at the beginning but after wining I wish there was more.
Also I would really appreciate it if you played/rated my game
I might remake the game in the future
I love 1 bit graphics but theres a lot of bugs. An how to play topic in the description should be a good idea :)
thank you but I forgot to say the assets are not mine and I did not have a lot of time