I really enjoyed the look and feel of the game, only big problem for me was getting the timing right for hitting beats. When I hit a long string of them it felt fantastic, but it was difficult to do it consistently due to the lack of indicators.
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Soul of Rhythm's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #8 | 4.231 | 4.231 |
Use of the Limitation | #11 | 3.923 | 3.923 |
Overall | #11 | 3.808 | 3.808 |
Concept | #15 | 3.769 | 3.769 |
Enjoyment | #15 | 3.308 | 3.308 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Programmer: Jiaqu Wu (https://jiaqu-wu.itch.io/) Artist: Siyuan Wang (https://siyuan-wang.itch.io/)
Software used
Unity, Maya, Photoshop
Use of the limitation
We used them all!
Cookies eaten
1
Comments
really cool looking game! Looks and feels great when you hit the beats. The only issue is I found it very un-intuitive when I was supposed to be pressing the button, could definitely do with a visual indicator somewhere. Nice job!
Visual part is great, music is also nice but the input responsiveness is a bit strange for me as I couldn't fit with the rhythm most of the time, maybe it's just me or adding some input error threshold could help?
Fun and pacy gameplay with well polished visuals and I enjoyed the music too! It may be better if you add a title screen. Overall it's amazing ;)
Amazing game I do wish there was a tutorial because I was a bit confused at first. But I caught on quick. Great overall game.
Other people have said that the WebGl does not work fro them but it worked flawlessly for me. :-)
I was very excited to play this based on the beautiful screenshots. Sadly the game would not load. I've been running into this issue with a lot of UnityWebGL games. I even tried 2 other computers to make sure the issue was not my machine, but the game still wouldn't load. I gave you 4 star for presentation because the art I can see has potential.
Thanks for your rating! Sadly, we actually don't know how to solve this problem. We are not very familiar with WebGL Game, and some shaders of our game are not displayed correctly on the web page either, so if conditions permit, maybe you can try the Windows version? Its download link can be found on the game page.
Great game!
The Visuals were absolutely spectecular. The problem was that by just spam cliking all the keys you could easily get loads of points. The black/red blob that appeared did stop this exploit eventually but mayby you should have made it a little bit faster and bigger.
And if you shove in a tutorial next time, it would be amazing!
Still a great game though!
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